Nsio's Four Tools for a Successful DrawingNsio's Four Tools for a Successful Drawing
Let's face it, drawing is hard. Especially for a beginner, learning to draw seem dauntingly challenging. Even more experienced artists have it hard and I'm not anyway different from that. At the same time, weirdly enough, drawing is surprisingly simple and straightforward thing to do. But that's when you know what you are doing.
In fact, drawing is probably hard for you just because you don't know how it's done. And if you ask an artist how it's done, you will likely get rather vague answer. They know how to do it, but they don't know how to explain it for you. Drawing is full of concepts that simply don't translate well for an average Joe. Also, even if a great artists gives you a tip how to draw something, you probably still have troubles at executing it. You just don't see things the way the artist does., so you might even end up using the tip wrong, but believing in it so hard that you can't correct yourself. Not to mention the actu
Lackadaisy - PatreonI've recently left my job in the game industry so that I could focus more of my time and attention on Lackadaisy. Patreon is my weapon of choice in trying to see this to fruition.
If more Lackadaisy comic updates, illustrations, tutorials, mini-comics, books and other things interests you, please do check it out!
Notes on Character Design
I received the question pictured below at my tumblr blog. In case it's useful to anyone here, I decided to go ahead and use this otherwise dormant journal to share the article I put together in response.
Character design and drawing are tome-sized topics and even if I had all the answers (I don't - I have a lot to learn), I'm not sure I could communicate them effectively. Here are some thoughts an ideas that might help, though.
First, some general things...
Let some of that anxiety go. This isn't a hard science. There's no wrong way,
Thinking in 3DA number of my watchers asked me to turn this journal into a news article:
What I'd like to talk about is a trick that has helped me to become better at 2D art. I'm sure many of you have heard that it's always better to draw from real life and from a model, and that tracing doesn't help you learn, but I don't know if anyone's ever explained why. I don't think anyone has ever told me. So I'm going to discuss how to make the best of different reference resources in order to get more out of drawing practice by thinking of your figure(s) in three dimensions.
When we make a drawing, painting, or any kind of 2D artwork, we're breaking down a 3D image onto a 2D plane. Even cartoons are representing a 3D object; it's just been taken further from a realistic painting to its barest structure.
This is an important thing to keep in mind while practicing drawing because it becomes a habit, especially for those people who like to dr
10 Tips to Improve your ArtThis is a short summary of the – in my opinion – most important points I found all over the internet, while studying what it needs to improve your drawing and painting skills. I hope it will be helpful to many aspiring artists!
1. Learn the basics
Perspective, composition, color theory, anatomy, lighting & shading – this may be boring, but it's very important. You have to understand the basics to have a foundation to build on.
Also start with realism. You can simplify it to comics or Manga once you have mastered the fundamentals.
2. Have the right attitude
Don't rely on talent alone. Expensive equipment or an art school won't automatically make your artworks brilliant. Don't expect anyone to teach you, but study on your own. You have to work hard to become a good artist. Don't give up, if you really want it.
3. Start early and have a plan
Start working on your art
10 Tips to Improve your Digital ArtA while ago I posted some tips on how to improve your art. While that article was rather general, this one is an addition to it, focusing on digital drawing and painting – so make sure to read both.
It's made for beginners, so it's just really basic stuff. I hope it's helpful!
1. Get a tablet
Of course there are artists who create beautiful pictures with a mouse, but trust me, drawing with a graphics tablet is more natural and a lot easier once you're used to it.
Tablets have one big advantage over mouses: Pen pressure. Depending on how hard you press the line gets thicker and darker or thinner and lighter, similar to a real pen on real paper. I'd recommend getting a small, cheap Wacom tablet to start out.
Also make sure your tablet always has the newest drivers installed! You can download them on the Wacom website.
More information about tablets